AI Insights · Timothy · January 2024
Top 5 Idler Games on Android in Norway: Q4 2023 Performance
Discover the performance trends of the top 5 idler games on Android in Norway during Q4 2023, including downloads, revenue, and active user metrics.
In the fourth quarter of 2023, the top 5 idler games on the Android platform in Norway showcased diverse performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at each game's metrics, based on data from Sensor Tower.
My Perfect Hotel by SayGames Ltd saw a mixed performance. Weekly revenue fluctuated, peaking at approximately $403 in the final week of December. Downloads experienced a significant drop, starting at around 1.9K in late September and reaching a low of 662 in mid-December, before recovering slightly to 1.5K by the end of the quarter. Weekly active users also showed a declining trend, dropping from 4.2K in late September to 2.4K in mid-December, then recovering to 3.6K by the end of the year.
Outlets Rush from Supercent, Inc. displayed a notable increase in both revenue and user engagement towards the end of the quarter. Revenue saw a jump to $104 in mid-December before settling at $68. Downloads surged significantly in December, reaching 1.7K in the final week. Active users also increased substantially, peaking at 3K in the last week of December.
Burger Please!, another title from Supercent, Inc., maintained a relatively steady performance. The game’s revenue hovered around $10 to $39 per week, with minor fluctuations. Downloads showed a slight decline, starting at 904 in late September and reaching a low of 397 in mid-December, before increasing to 687 by the end of the quarter. Weekly active users remained strong, peaking at 8.8K in the final week of December.
Lifting Hero by Rollic Games had a stable performance in terms of downloads and active users, despite minimal revenue. Downloads varied slightly, ranging from 297 to 646 throughout the quarter. Weekly active users remained relatively stable, fluctuating between 1.4K and 1.9K, ending the quarter with 1.9K active users.
Idle Lumber Empire from AppQuantum demonstrated strong revenue performance throughout the quarter. The game’s weekly revenue consistently remained above $2.6K, peaking at $4K in the final week of December. Downloads, however, showed a mixed trend, starting at 314 in late September and reaching a high of 624 by the end of October, before settling at 597 in the last week of December. Weekly active users followed a similar trend, starting at 823 and peaking at 1.2K at the end of October, then stabilizing at 1.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.